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Found you by randomly browsing trough Patreon. I like the dedication. Can't offer you any money but if you need some help with modeling (yep, for free. I have 0 expirience in pro work. I do it for hobby), just writte the msg.

Thanks for stopping by :)

I do need more artists.  Why don't you send me some of your work at interlewdcreations@outlook.com?  We can talk it over.

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I really wanted to, but I'm afraid not .  Here is why.

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Hi Poul, 

You should find download buttons for the 32-bit and 64-but versions on this page.

Just scroll down past the description and they should be above the comments section.

Alternatively you could go to https://www.patreon.com/interlewdcreations

There are download links right under the video in the “Play It” section.

Let me know if you’re still having trouble and I’ll send you a direct link

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There are no buttons that are specifically called "Download" on the Patreon.  There are orange hyperlinks under the video.

You can get the Window 32-bit version here.
You can get the Windows 64-bit version here.

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I made a video about this and had fun ^^ 

game crashes everytime i try to launch farthest i get is name then it freezes, please help

I know that the game can sometimes take a while to load after you enter a name and click "OK".  I am not aware of any crash.freeze bugs in this version.

If you are running a PC that has old hardware it may be a performance issue that is to blame.  The game is not yet optimised I am afraid.

Please ensure you are running the correct version for your system.  For instance, the 64-bit build will not run on a 32-bit Windows PC.

A couple of questions:
*  Does the game freeze where the Task Manager says the game is "Not Responding".
* Or does it actually crash and give you an error message before closing the game?  If so what does the error message say?

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loving the game so far, but some notes,

Would it be possible to add a glow to intractable objects on the ground? Its been a pain trying to look for things on the ground.


Next, is there a way to reduce the movement speed while moving. It feels like you jump 5 or 10 feet with each step and it makes grabbing things like the ball of yarn almost impossible while in first person. 


Thanks in advance and I look forward to this becoming an even more awesome game. :3

Thanks for the feedback. It's honestly great to hear from the community.

In regard to your questions:

  • I'm experimenting with a glow outline and a sparkling particle effect at the moment for interactive items.
  • There is a walk and run mode available in the Early Release for $5 Veteran Hunter patrons this weekend.  This feature will be available here in 1 month if you don't want to become a patron.

I hope that answers all your questions.

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Yes it did. Thank you very much. I do plan on supporting your game next month when I get paid. :3 I want to support a game with such potential. <3

Thanks. I appreciate all the support and kind words.

Can't wait to see you on Patreon and on Discord

Amazing game cannot wait to see it finished!

Lewd as expected, I quite liked it!

Make sure to follow me @ YouTube as i upload new videos every single day about random games like this!

Subscribe Today! ► http://bit.ly/RVZGaming

Game has alot of potential I had fun with what you've got done but a few things i recomend but this is all just my opinion

  • Make first person able to get a little closer
  • Have an outline toggle because the character outlines made things look a little less detailed on the models
  • Remove the camera snap for characters (i'm a perv who tries to look up skirts in games)
  • A help screen/options menu for volume and the like

Last thing is just a question of what monster girls do you plan on adding in the future?

Hi Tacoscout,

Thanks for the feedback.  I love hearing from people who have played the game.

Now to address your points:

  • I have to rework the first person camera to be a proper POV in preparation for VR.  Because it's still early this feature is a while off yet.
  • The character outlines went crazy for v 0.2 for some reason.  I'm still investigating, but shader outlines will be very subtle when I'm done with the bug catching and fine tuning.
  • I'll decrease the minimum camera rotation so you can get those sweet angles.  In a future release you will able to see camel toe.  I've got the pervs covered ;)
  • I'll bump the Options screen up the priority list.  I've already programmed the sound mixer so it should be easy.

In regard to monster girl species, I really don't want to give away too much just yet.  You can expect some old favourites like nekomata (cat), kitsune (fox), succubus, etc. but you can also expect some lesser known monster girls.
I'm also trying to be aware of monster girls in other games so as to avoid too much cross over.

I'll be announcing new monster girls as we go on the Patreon and Twitter.

I'm happy i got a reply and am looking forward to future updates

Not bad.

Thanks.  It's still early, but this is only going to get better.

Viewing most recent comments 123 to 135 of 135 · Previous page · First page