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loving the game so far, but some notes,

Would it be possible to add a glow to intractable objects on the ground? Its been a pain trying to look for things on the ground.


Next, is there a way to reduce the movement speed while moving. It feels like you jump 5 or 10 feet with each step and it makes grabbing things like the ball of yarn almost impossible while in first person. 


Thanks in advance and I look forward to this becoming an even more awesome game. :3

Thanks for the feedback. It's honestly great to hear from the community.

In regard to your questions:

  • I'm experimenting with a glow outline and a sparkling particle effect at the moment for interactive items.
  • There is a walk and run mode available in the Early Release for $5 Veteran Hunter patrons this weekend.  This feature will be available here in 1 month if you don't want to become a patron.

I hope that answers all your questions.

(+1)

Yes it did. Thank you very much. I do plan on supporting your game next month when I get paid. :3 I want to support a game with such potential. <3

Thanks. I appreciate all the support and kind words.

Can't wait to see you on Patreon and on Discord

Amazing game cannot wait to see it finished!

Lewd as expected, I quite liked it!

Make sure to follow me @ YouTube as i upload new videos every single day about random games like this!

Subscribe Today! ► http://bit.ly/RVZGaming

Game has alot of potential I had fun with what you've got done but a few things i recomend but this is all just my opinion

  • Make first person able to get a little closer
  • Have an outline toggle because the character outlines made things look a little less detailed on the models
  • Remove the camera snap for characters (i'm a perv who tries to look up skirts in games)
  • A help screen/options menu for volume and the like

Last thing is just a question of what monster girls do you plan on adding in the future?

Hi Tacoscout,

Thanks for the feedback.  I love hearing from people who have played the game.

Now to address your points:

  • I have to rework the first person camera to be a proper POV in preparation for VR.  Because it's still early this feature is a while off yet.
  • The character outlines went crazy for v 0.2 for some reason.  I'm still investigating, but shader outlines will be very subtle when I'm done with the bug catching and fine tuning.
  • I'll decrease the minimum camera rotation so you can get those sweet angles.  In a future release you will able to see camel toe.  I've got the pervs covered ;)
  • I'll bump the Options screen up the priority list.  I've already programmed the sound mixer so it should be easy.

In regard to monster girl species, I really don't want to give away too much just yet.  You can expect some old favourites like nekomata (cat), kitsune (fox), succubus, etc. but you can also expect some lesser known monster girls.
I'm also trying to be aware of monster girls in other games so as to avoid too much cross over.

I'll be announcing new monster girls as we go on the Patreon and Twitter.

I'm happy i got a reply and am looking forward to future updates

Not bad.

Thanks.  It's still early, but this is only going to get better.

Viewing most recent comments 129 to 135 of 135 · Previous page · First page